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Computer Applications

This module introduces students to 3-Dimension Computer Generated models. Using tutorial sessions, students are taught the basics of how to use modelling softwares such as 3DSMax and Rhinoceros 5. This module consists of 3 assignments that whereby students are tasked to practice basic 3D modeling skills, be able to render and develop short animation clips. 

Project 1: Modelling of an architectural design

In our first assignment, we were tasked to develop a 3D model using architectural modelling softwares that we have learnt during tutorial sessions. Below is my Work in Progress of the model of a retreat house that I designed during Semester 2. 

Firstly, I drew the plan in Rhino using my manual drawings and physical model as a guide to determine the dimensions. Then, I simply extruded the walls for the ground floor. Thinking that doing this will affect the dimension accuracy of my model, I deleted the extrusions and proceeded to create plan drawings of the 1st floor and elevations to create more accurate measurements. 

During this process, I created staircases to experiment on my method on developing stairs. 

Creating another layer for guidelines, I used these lines as guides to help me trace the 1st floor plan and elevations. After that, I used the command 'Rotate3D' to convert the 2D elevation drawings into 3D, and alligned and moved them to the walls found on the floor plan. 

I proceeded to create an extruded floor slab for the ground floor and extruded both interior and exterior walls of the ground floor. At this point, I had to delete parts of the floor slab of the 2nd floor by using the 'BooleanDifference' command. 

Next, I moved the 1st floor plan drawing on top of the ground floor extruded walls. From here, I repreated the process of extruding both interior and exterior walls. 

During this process, I encountered a problem of not being able to cap the walls in the ground floor. I resolved this problem by replacing the walls with basic cuboid shapes. Also, I could not cap the floor slab, this error message popped up: "Unable to cap at least one object. The openings did not have closed, planar loops of edges.". I resolved this problem by straightening the slab on the C-Plane. 

After finishing the walls of the 1st floor, I proceeded to creating the roof structure. I used triangular prisms as the roof truss. The biggest problem i faced here was tilting the roof. I solved the problem by tracing a right-angled triangle right above the trusses. I adjusted the hypothenuse to determine the width of the roof. From there, I moved the roof the its position. 

I proceeded to create the vertical bamboo walls located at one of the rooms. I did this by creating circles and used the 'Array' command as a shortcut to position the circles. Then, I extruded the shapes. 

From there, I proceeded to develop the doors and windows. I did this by using the squares that are already placed at the elevations of the building and using the 'Make Hole' command to create holes on the walls according to the shapes. I also created window frames, sliding door frames and door frames in those holes. After that, I created a new layer for glass. In that layer, I modified the walls by turning them more transparent with a blue tint. I extruded the glass like a wall and placed them in the window frames. 

As for the doors, I used a similar method but I attempted to make the doors more detailed. I made patterns on the doors by using the ellipse shape and using the 'sweep1' command to sweep the shape around the square patterns. Then, I used 'BooleanDifference' command to create square-like holes patterns on the door. 

Finally I added the piles and pile cap as foundation as the building is located on the sea. 

Then, I finished off the remaining details and components of the building. 

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